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# ROWING: Claire Lambe produced a good performance in her repechage of the lightweight single sculls at the World Rowing Championships in Plovdiv in Bulgaria today. The 22-year-old Dubliner needed to finish in the top two to qualify for the A/B semi-finals in a race which included Fabiana Beltrame of Brazil, the reigning World Champion, and Leonie Pless of Germany, a World Cup silver medallist in Lucerne this year. Lambe moved into second, over three lengths clear of Pless, by 1250 metres and pushed Beltrame over the rest of the race, although the Brazilian – who competed in the Olympics in the lightweight double sculls – did open up a gap by the finish.

Niall Kenny could not make it into the top three of his lightweight single sculls quarter final. His fourth-place finish behind Italy, Slovakia and Slovenia, sends him to the C/D semi-finals.

Mark O’Donovan and Anthony English finished a disappointing fourth and last  in their repechage of the men’s lightweight pair. Two crews qualified for the A/B Semi-finals, and Canada and Italy fought it out for the lead. Ireland were not able to make it into this set, but held third until they were passed coming up to the line by Hong Kong.    

World Senior and Junior Rowing Championships, Plovdiv, Bulgaria – Day Two (Irish interest)

Men

Lightweight Pair – Repechage Three (First Two to A/B Semi-Finals; rest to C/D Semi-Finals): 1 Canada 7:00.48, 2 Italy 7:01.81, 3 Hong Kong 7:06.93, 4 Ireland (M O’Donovan, A English) 7:07.40.

Junior Pair – Heat Three (Winner directly to A/B Semi-Final; rest to repechages): 1 Romania 6:46.98, 2 Germany 6:53.83, 3 Poland 6:58.00, 4 Ireland (C Black, J Cassells) 6:59.13, 5 Estonia 7:13.74.

Lightweight Single Scull – Quarter Final Two (First Three to A/B Semi-Finals; rest to C/D Semi-Finals) 1 Italy 7:16.04, 2 Slovakia 7:20.77, 3 Slovenia 7:21.94; 4 Ireland (N Kenny) 7:24.42, 5 Hong Kong 7:32.44, 6 Japan 7:37.21.

Junior Single Scull – Heat Four (First Four to Quarter-Finals): 1 China (Ganggang Li) 7:08,24, 2 Ireland (P O’Donovan) 7:13.05, 3 Zimbabwe (P Purcell Gilpin) 7:14.77, 4 Estonia (A Luenekund) 7:22.12; 5 Japan 7:27.06.

Women

Junior Quadruple – Repechage One (First Three to A/B Semi-Final; rest to C Final): 1 Germany 6:38.45, 2 Italy 6:43.88, 3 Ireland (K Cromie, H Shinnick, B Jacques, B Walsh) 6:46.34; 4 Denmark 6:47.68, 5 Ukraine 7:02.24.

Lightweight Single Scull – Repechage Four (First Two to A/B Semi-Final; rest to C/D Semi-Final): 1 Brazil (F Beltrame) 8:02.62, 2 Ireland (C Lambe) 8:05.35; 3 Germany 8:09.65, 4 Japan 8:10.58, 5 Mexico 8:26.49.

Junior Single Scull – Heat Four (Four Guaranteed Quarter-Finals; fastest of rest to Quarter-Finals; rest to Final E): 1 Belarus (K Staraselets) 7:57.89, 2 Chile (N Sanchez Rojas) 8:09.53, 3 Ireland (K O’Brien) 8:13.90, 4 Ukraine (D Serebrianska) 8:16.83; 5 Uganda 10:14.48.

Published in Rowing

Esailing & Virtual Sailing information

The concept of e-sailing, or virtual sailing, is based on a computer game sailing challenge that has been around for more than a decade.

The research and development of software over this time means its popularity has taken off to the extent that it has now become a part of the sailing seascape and now allows people to take an 'active part' in some of the most famous regattas across the world such as the Vendée Globe, Route du Rhum, Sydney Hobart, Volvo Ocean Race, America’s Cup and some Olympic venues too, all from the comfort of their armchair.

The most popular model is the 'eSailing World Championship'. It is an annual esports competition, first held in 2018 and officially recognised by World Sailing, the sports governing body.

The eSailing World Championship is a yearly competition for virtual sailors competing on the Virtual Regatta Inshore game.

The contract to run the event was given to a private company, Virtual Regatta that had amassed tens of thousands of sailors playing offshore sailing routing game following major offshore races in real-time.

In April 2020, the company says on its website that it has 35,000 active players and 500,000 regattas sailed.

Virtual Regatta started in 2010 as a small team of passionate designers, engineers, and entrepreneurs gathered around the idea that virtual sailing sports games can mix with real races and real skippers.